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  1. Before building the entire project, please make sure that the quality setting in Installation Instructions and Prerequisites points to the correct URP asset, and that the renderer data in the asset contains all the ASP-provided renderer features that are used.
  2. In the Project Settings->Graphics category, add the following 2 Shaders to always include:

<aside> šŸ’” If your version is 2021 or 2022, you need to include the following shader. For Unity 2023, it will use Unity's built-in screen space lens flare.

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Screen Space Shadow (For Character-Only Shadow Map)


If you're using theĀ Screen Space ShadowĀ introduced in version 1.20, you need to ensure thatĀ Hidden/ASP/ScreenSpaceShadowsĀ is included in theĀ Always Included ShadersĀ list inside the Project Settings. Otherwise, the screen space shadow shader will not be pakced into your project's executable.

Add Below shader to Always Included Shaders :

<aside> šŸ’”

If you've manually enabled the ASP shadow map renderer feature in the editor (with ASP v 1.20 and later), this shader will automatically be added to theĀ Always Included ShadersĀ list. If you don't see this shader in the always included shaders, you can add it manually.

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